Hope and Stop Motion Animation Treatments

Hope Animation Treatment:

Working Title: Hope Animation – Ryan N
Genre: 2D Digital Animation (using Photoshop)
Duration: 90 seconds or less.
TargetAudience: 16-25 year olds (male and female)
Outline – This animation features a nameless main character, a blank template that anyone can project themselves onto. Initially, this character is in a state of peace, represented by the saturated blues surrounding him.However, a vignette effect rushes towards the character, aided by zooming, to transition into the next scene. Here, the character is ‘attacked’ by tendrils of ‘negative energy’, abstractly represented by black and red brush strokes.Afterwards, a series of images flash across the screen, of which represent the struggles and negative emotions experienced by the character after this time of pain. Once that sequence is complete, the character will sit up from an all-fours position, surrounded by static as the camera zooms out.
The next scene will introduce the sphere,an orb of white that flies towards the character, whom raises their head to observe its appearance. It will then zoom past the character, with a scene showing him turning to watch it fly past. Disappointed by this fleeting moment of light, he becomes clearly upset by dropping his shoulders and head in exasperation. Moving forwards, the character finds the sphere again, causing his breathing to quicken in anticipation. From another camera angle, in front of the character, the orb travels towards and around the character before speeding off into the distance. The character turns, tracking and reaching out to the sphere before it leaves.
Another sequence, representing the negative emotions of the character, occurs. This transitions to a scene of the character’s ‘soul’ falling and fading, representing the last bit of hope left disappearing from his life. The next two shots display the character on all-fours once again, in despair while surrounded by darkness, the sky textured with static. A close-up shot of the character is then shown before pulling out,displaying the sphere/orb flying around the character once again before leaving.
The next scene displays a sun rise, the character raising his head while on all-fours as light reaches towards him. The orb flies off the side of the screen, in the direction of the light stretching across the ground. The camera cuts to a long-shot, displaying the character,still on all-fours, as a triangle of light rises up before him with its light stretching towards him. A close-up shot then occurs, with the character’s head and shoulders shown rising up, a background depicting the sun’s light spilling across the sky, changing the colours in a gradient. A long-shot, similar to the one previously, is then shown. Here, the character stands as several more triangles rise in the distance. The screen then fades to white, displaying the credits and end plate.
CharacterBreakdown: The two characters will be a male figure and a bright sphere. The figure is the human in turmoil, while the sphere is an abstract concept or being that provides hope for this person, guiding them along the way to recovery.
VisualElements / Mise en Scene: The visual elements were drawn and ideated within a sketchbook,then re-created in Photoshop. Storyboards were created first, then an animatic(embellish upon?). The lighting, characters and settings within the storyboards and the animatic were created using Photoshop, a Wacom tablet, and a series of tools and custom brushes.
Audio– The audio will be discordant, eerier and unsettling. There will be electronic and nearly sci-fi elements, hinting at the uncertainty and strange, unsettling nature of the subject matter and the journey that the character goes through. Certain sound effects will play to announce the beginning, ends and transitions of certain scenes, with the mood of the audio continuing even into the scenes of positivity; thus showing that even though you believe hope has returned, danger and despair may loom just around the corner, ready to hold you in its clutches once again, highlighting the fickle nature of life and the concept of hope.
Rationale: I have chosen this idea due to the sensitive, yet abstract,subject matter that is prevalent in today’s society. Not only is self-harm on the ever-increasing rise, but hope seems like a foreign concept due to the nature of news journalism and social media. The sensitive aspect of the subject matter, portrayed in an abstracted manner, combined with a message of hope may elicit emotional responses from many. Therefore, it will grab the attention of the viewers, the cause for that may be for good or bad reasons, however that is up to personal interpretation of the subject matter presented.
I have skill and experience in both traditional and digital art (Photoshop and Graphics Tablets), of which will help when storyboarding, conceptualising and creating assets for the animation.However, the actual skill of animation is rather new to me, therefore I will need to learn how to not only use Photoshop as an animation tool, but also the principle and foundations of animation.
Primary and Secondary Research: I have done extensive research into the concept of hope, looking at multiple sources online. Using those sources, I have created notes with references, as well as mood boards, to help aid me when ideating the story for the animation. I have also done research into both storyboarding and animation/film-making, as well as how they relate to one another. Similarly, notes and mood boards were created help with the ideation and development of the animation.
Requirements and resources: The equipment required for this animation would sketchbooks, pencils, colour pencils, computer and peripherals,a graphics tablet and Photoshop. I have access to these and do no require outsourcing for them.
Constraints and Contingency: Problems will most likely been countered regarding the transfer between storyboard, animatic and animation.Not only that, but the actual animating itself. To overcome these challenges,research and experimentation is required, with each situation requiring its own specific approach.
Legal and ethical considerations – I need to ensure that my work is entirely my own, with the audio being either my own or open-source/public domain.
Budget – Potential costs would involve that of a sketchbook, stationary,computer, graphics tablet and a copy of Photoshop, as well as audio software capable of creating music.
Schedule – It will most likely take one to two months to complete the assignment, from research to final animation.

 

Stop Motion Animation Treatment:

Working Title: Alphabet (Letter Z) Stop Motion Animation –Ryan N
Genre: Stop Motion Animation – Pixilation/Object/Pasta
Duration: 5 seconds
Target Audience: Young teenagers.
Outline – Pasta creates the shape of a Z, with a zig-zag of pasta moving along the left-hand side of the screen.
Character Breakdown – Your main characters: Names, age race gender etc. Include any necessary back-story.
Visual Elements / Mise en Scene: The stop motion animation will be done using pasta lain and manipulated upon a cutting board.
Audio– The sound of pasta being shaken is present,relating to the subject matter.
Rationale – The twisted forms of the pasta relate to zig-zags, of which relates to the letter Z.
Primary and Secondary Research – I have conducted research into Stop Motion and the various forms it takes, as well as the techniques and processes pertaining to those forms and mediums.
Requirements and resources – Pasta, camera, tripod, cutting board, object use to elevate camera, Adobe Premiere, PC, phone to record audio with.
Constraints and Contingency – The lighting will be controlled by taking the images in the evening, with the blinds closed and lights on. The orientation of the camera to the cutting board and pasta will be achieved through the use of an object to elevate the camera. To aid this, a tripod will be used to angle the camera towards the board.
Legal and ethical considerations – N/A
Budget – The costs would include that of the camera, tripod, cutting board,pasta, editing software, PC and peripherals, phone to record audio with.
Schedule – Organising, story boarding, taking the pictures, recording the audio and compiling them in Adobe Premiere will take several hours.